My aim was to re-create the look of the Star Wars prequel Trigoly's coruscant look/aesthetic (Reference: https://www.youtube.com/watch?v=9ajkFR-Hwjc)
with a brutalist spaceship design heavily inspired by Daniel Nilsen's incredible artwork: https://www.artstation.com/artwork/o2Y84J
Using the Randomflow Blender plugin: https://blendermarket.com/products/random-flow
And Unreal Engine 5 as renderer :)
Procedural city decal creation using Blender shader nodes and baking. Reference: https://www.youtube.com/watch?v=9ajkFR-Hwjc
Placement of City decals.
Procedural ship timelapse, Reference by Daniel Nielson https://www.artstation.com/artwork/o2Y84J
Procedural sky generation timelapse